Skip to product information
1 of 1

Indie Press Revolution

The Librarian's Apprentice

The Librarian's Apprentice

Regular price $19.99
Regular price Sale price $19.99
Sale Sold out
Shipping calculated at checkout.

Infinite, ever-shifting, and sometimes dangerous, the Library exists in the space between worlds and times. Among the many who call it home are the Librarians, and only those who truly understand it may join their ranks. You seek to do so.

The path of a Librarian’s apprentice is a long one. Your current task is designed to test your skills at traversing the Library and finding information. Retrieve the documents requested by your Librarian before the day is out and you will have completed one more step on your journey.

Good luck.

The Librarian's Apprentice is an all-ages solo journaling RPG that takes place in an infinite library. Take on the role of the titular apprentice and, together with your familiar, journey through the Great Library in search of six documents requested by your Librarian.

Built using the Firelights game system by Fari RPGs, the core rules fit on a single trifold brochure. Two additional brochures contain descriptions, complications, and other details to inspire your imagination, and the character sheet comes in the form of a bookmark.

This game was inspired by The Stygian Library RPG by Emmy Allen, the Interstitial Library Circulating Collection, Terry Pratchett’s L-space, and various works from Hayao Miyazaki and Studio Ghibli, including Kiki’s Delivery Service, Spirited Away, Nausicaä of the Valley of the Wind, and Princess Mononoke.

Key Features

Choose truths about your background, community, and the Library itself to kickstart your story.

Select your familiar's strength to augment your skills.

Resolve fiction-driven actions by comparing card values to dice rolls.

Using playing cards, create a map of your travels as you go.

Roll on tables of descriptions, document formats, and events and secrets capable of creating over 60 million different areas of the Library to discover.

To play this game, you will need:

A journaling method

A flat surface to build your map on

A standard deck of cards

Two six-sided dice

A small token

Time to play: 30 - 90 minutes, though it can run as long as you wish.

View full details

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)