Alliance Game Distributors
Pagan: Fate of Roanoke
Pagan: Fate of Roanoke
Pagan: The Fate of Roanoke is an expandable and asymmetrical card game with one player taking on the role of the Witch and the other the Witch Hunter. The Witch attempts to carry out a ritual before being exposed and eliminated by the Witch Hunter.
As the Witch strives to complete a ritual, the Hunter tries to track the Witch down and find out its true identity. Both players access variable card decks with 50 cards each and use different resources to defeat the other side. Many tactics and strategies are possible and necessary to survive in this fight between the two powers. Embedded in the dark graphics of illustrator Maren Gutt, the fictional story of the lost colony of Roanoke comes to life.
Nine villagers are under suspicion and only the Witch knows who the real witch is. Each turn, the two players use their action pawns on active villagers to draw cards, play cards, and gain influence. Moreover, the Witch can brew powerful potions, improve their familiar, and cast enchantments and charms. Meanwhile, the Hunter will be enlisting allies, claiming strategic locations, and ruthlessly investigating the villagers.
- Ages: 14+
- Players: 2
- Game Length: 60+ Minutes
Contents:
- 50 Hunter Cards
- 50 Witch Cards
- 18 Villager Cards
- 2 Player Aid Cards
- 3 Hunter Pawns
- 3 Witch Pawns
- 1 Hunter Board
- 1 Witch Board
- 2 Action Boards
- 3 Villager Tokens
- 20 Favor Tokens
- 30 Clue Tokens
- 9 Evidence Tokens
- 2 Influence Counters
Mechanisms:
- Action Points
- Area Majority / Influence
- Deduction
- Hand Management
- Turn Order: Claim Action
- Worker Placement