Alliance Game Distributors
Inventors of the South Tigris (New Arrival)
Inventors of the South Tigris
Inventors of the South Tigris is set during the height of the Abbasid Caliphate, circa 850 AD. Over the past decades, Baghdad has become home to thousands of mathematicians, astronomers, chemists, and physicians. As inspired innovators, players are eager to develop clever contraptions to impress their peers. Will your ingenious devices adorn the House of Wisdom, or are they destined for dust and decay?
The aim of Inventors of the South Tigris is to be the player with the most Victory Points (VP) at the game's end. Points are primarily gained by Inventing, Building, Testing, and Publishing Devices. Players can also score points by training their Craftspeople, developing their Workshops, Researching, and Influencing the 3 scientific Guilds.
- Ages: 14
- Players: 1-4
- Game Length: 90-120 Minutes
Contents:
- 13 Workers
- 4 Royalties Markers
- 102 Influence
- 16 Tents
- 120 Dice
- 4 Ships
- 24 Craftspeople
- 1 First Player Marker
- 4 Tent Tiles
- 8 Pass Tiles
- 20 Tower Tiles
- 27 Invention Tiles
- 27 Research Tiles
- 42 Workshop Tiles
- 6 Starting Workshop Tiles
- 8 Camel Tiles
- 3 Dummy Tokens
- 50 Silver
- 44 Device Cards
- 6 Setup Cards
- 4 Player Aids
- 1 Reference Card
- 15 Scheme Cards
- 6 Dummy Cards
- 1 Score Pad
- 18 Device Boards
- 4 Player Boards
- 1 Main Board
- 1 Rulebook
Mechanisms:
- Area Majority / Influence
- Deck, Bag, and Pool Building
- Hand Management
- Track Movement
- Worker Placement
- Worker Placement with Dice Workers