Arcs: The Blighted Reach Expansion
Arcs: The Blighted Reach Expansion
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By adding the Blighted Reach Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galaxy.
Everyone begins as petty regents in a dying empire, but your fates quickly diverge. The campaign contains twenty-four fate seeds, each with tons of branches, twists, and turns. Uncover lost knowledge, guide your people to a new home, or forge a galactic confederation!
As you complete objectives and make critical decisions, the campaign grows and changes. If you destroy a world, its refugees might flood the galaxy in your next game. If you find your society driven to a state of collapse, you can even abandon your homeworld and play the next game operating out of a lone flagship.
Each game in the campaign takes less than two hours to play. You can sit down for a single skirmish and then pack up for another day, or settle in for an epic three-act saga! Just make sure to stretch and drink some water between games.
- Ages: 14
- Players: 2-4
- Game Length: 60-90 Minutes
This is not a stand-alone game. A copy of Arcs: Conflict & Collapse in the Reach is required to play.
Mechanisms:
- Action Points
- Area Majority / Influence
- Area Movement
- Campaign / Battle Card Driven
- Dice Rolling
- Die Icon Resolution
- Hand Management
- Negotiation
- Trick-taking
- Turn Order: Claim Action
- Variable Player Powers
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