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Leviathan Wilds (Founders Edition)

Leviathan Wilds (Founders Edition)

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Long ago, the once-gentle leviathans lost their minds and tore the world apart. After generations of hiding and struggle, humanity discovered that the frenzied leviathans can be restored. Climbers willing to take the risk must explore the wilds and work together to remove a series of binding crystals to heal the leviathans roaming the world.

In Leviathan Wilds, 1–4 players will confront these colossal beings, with each creature depicted across the spread of a spiral-bound storybook that makes up the game's board. The book also forms the basis of a connected campaign mode built around the story, with each of twenty included scenarios estimated to last around 45 minutes. Tougher difficulty levels are also available for added replayability.

Each character's deck of multi-use cards is unique, allowing them to climb, jump, and glide around the board in different ways. The number of cards left in the slim deck represents their grip on the leviathan's body; if the deck runs out, the player loses their grip and begins to fall until they can reach a rest space to reset their deck. Rest spaces also allow players to regain grip without falling. Other spaces may reduce health or grip, or increase blight—a status that reduces maximum hit points.

The leviathan has its own deck of cards, triggering effects at the start of a player's turn—from targeted attacks to forced movement or grip loss. As the game progresses, the leviathan gains rage, which intensifies these effects.

Players move around a square grid on the creature’s body by spending action points—determined by a card played at the start of their turn—and using remaining ability cards to reach and reduce the crystals. Victory is achieved by reducing all crystals, which vary in strength, to zero.

The Leviathan Wilds Founders Edition includes the core game, plus a Mutation Pack and a Wood Token Set, both exclusive to this edition and not included in the standard retail version.

Players: 1-4
Play Time: 45-90 Minutes
Ages: 10+

Mechanisms:

  • Action / Event
  • Action Points
  • Cooperative Game
  • Events
  • Grid Coverage
  • Grid Movement
  • Hand Management
  • Scenario / Mission / Campaign Game
  • Solo / Solitaire Game
  • Square Grid
  • Variable Player Powers
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